Every ship can be outfitted with "Active Modules" (weapons, mining lasers) and "Passive Modules" (stat boosts), allowing for highly specialized combat or industrial configurations.
If you are diving into this version for the first time, you will encounter the primary gameplay loops: Astrox.Imperium.v0.139b.rar
A major overhaul adjusted nearly all pilot skills, including weapon projectile, mining, and ship navigation skills. These changes modified skill costs, effect values, and point requirements to align with a more balanced progression system. Every ship can be outfitted with "Active Modules"
Recent builds around this version have introduced significant quality-of-life and balance changes to the universe: including weapon projectile