Ava French Bluray 720p 2020 -
Movie Review: Ava (2020) – A High-Stakes Assassin Thriller with a Surprising Heart
When a high-profile hit in Riyadh goes sideways, Ava is forced to go into hiding. She returns to her hometown of Boston to reconcile with her estranged family, only to find that her mentor (John Malkovich) can no longer protect her from the organization's ruthless leader, Simon (Colin Farrell), who wants her eliminated. A Powerhouse Cast Ava FRENCH BluRay 720p 2020
The film stars as Ava, a world-class assassin working for a shadowy black-ops organization. Unlike your typical cold-blooded killer, Ava has a habit of asking her targets what they did wrong before she "closes" them—a moral streak that makes her a liability to her employers. Movie Review: Ava (2020) – A High-Stakes Assassin
If you are a fan of the "lethal lady" subgenre—think Atomic Blonde or La Femme Nikita —the 2020 film is likely already on your radar. Now available in high-definition 720p BluRay with French audio options, this star-studded thriller offers a blend of bone-crunching action and deep-seated family drama. The Plot: More Than Just a Hit-List Unlike your typical cold-blooded killer, Ava has a
What sets Ava apart from standard B-movie fare is its incredible ensemble: Ava (2020) - IMDb

Cool, Good Job!
#2 posted by
kalango on 2020/01/14 15:15:32
I'll probably maintain my fork still, but I'll probably get some queues from this, thanks!
Btw I'm not really doing anything for QuakeForge, just forking their initial code. I have my own roadmap for this, which might be more Hexen II focused.
#3 posted by
misc_ftl on 2020/01/15 17:42:39
Does this generate the bunch of QC code necessary to map frames? :D

Not Really
#4 posted by
kalango on 2020/01/17 16:09:41
But thats a good idea. When exporting is done I might add that in eventually.

Exporter Released
#5 posted by
kalango on 2020/02/18 01:52:45
Alright, just in time for the Blender 2.82 export is done. Big thanks to @Khreator for giving a great insight into exporting issues.
List of features:
+ Export support
+ Support for importing/exporting multiple skins
+ Better scaling adjustments, eyeposition follows scale factor
This is still considered an alpha release. But it should be good enough.
For info, roadmap and download you can visit
https://github.com/victorfeitosa/quake-hexen2-mdl-export-import

What Is Ask Myself
#7 posted by
wakey on 2020/03/04 00:36:49
for a long time now: Would it be possible to save a blender physics simulation as frame animated .mdl/.md3?

#7
#8 posted by
chedap on 2020/03/04 03:28:44
Enable MDD export addon. Export your simulation to MDD. Remove the sim from the object. Import MDD back into your object. You now have all of your sim frames as separate shape keys, ready to export to .mdl

Actually
#9 posted by
chedap on 2020/03/04 04:19:34
Disregard that. It works fine without any of that extra voodoo, just export whatever straight to .mdl

Niiiice
#10 posted by
wakey on 2020/03/15 18:45:39
Then let's think about practical use cases.
First think that comes to my mind are death animations, sagging bodies.
Explosion debrie might also work out.
I guess anything fluidic is out of question, like a tiling wave simulation anim.
What else comes to mind?
#11 posted by
misc_ftl on 2020/03/16 16:21:57
Flags, fire, chains, breaking doors, breaking walls, etc.