: Create realistic variation by clumping strands together or twisting them. Masking : Easily remove or isolate fur in specific areas.
: Uses a high-quality hair shader based on Disney's Marschner model for realistic light interaction.
: Supports correct Z-sorting for transparent materials, a common issue in real-time fur rendering.
The tool provides an interface similar to Maya's xGen, allowing users to "paint" fur onto any game object that has a mesh or skinned mesh renderer.
: A wide variety of grooming brushes are available to shape the fur: Length & Width : Control individual strand dimensions.
To download the file, you must purchase and add it to your account via the Unity Asset Store, then use the (Window > Package Manager) within your project to download and import the .unitypackage . Fluffy Grooming Tool - getting started

