: Support and discussion often take place on the official Discord server mentioned by the creator.
: It emphasizes clean code and decoupled systems, allowing for easier debugging and iteration compared to "vanilla" ECS. Core Components : Support and discussion often take place on
For developers looking to integrate or explore the framework: : Support and discussion often take place on
: It enables the use of "Actor-Component" patterns alongside "Entity-Component" patterns, making it easier to integrate into existing Unity projects without a total refactor. : Support and discussion often take place on