: The NPC uses Humanoid:MoveTo() or the PathfindingService to navigate toward that target's current position.
: The NPC identifies all active players in the game.
: Best for open fields. The NPC simply walks straight toward the player. Follow the closest Player Script
The script follows a logical cycle to ensure the NPC is always chasing the right person:
: Essential for complex maps with walls or mazes. The script uses Roblox's PathfindingService to calculate a route around obstacles. : The NPC uses Humanoid:MoveTo() or the PathfindingService
: It identifies the player with the shortest distance and sets them as the "target".
These tutorials provide step-by-step guides for creating both simple and advanced NPC following systems in Roblox Studio: The NPC simply walks straight toward the player
: The process repeats every frame or heartbeat to ensure the NPC shifts focus if a different player becomes closer. Common Implementation Strategies