Hitbox -

In game design, hitboxes are invisible shapes (often boxes or spheres) used to detect collisions.

: The area of a character that can be hit. When you take damage, it's because an enemy's hitbox overlapped with your hurtbox. HitBox

: The area associated with an attack. If this shape touches an opponent's hurtbox, the hit connects. In game design, hitboxes are invisible shapes (often

A (or leverless controller) is a specific type of arcade stick that replaces the traditional joystick with buttons for movement. In game design