Heavily text-based dialogue choices and resource management that determine the ending of the narrative.
You play as Maya Anderson, a psychiatrist who foregoes a vacation to aggressively hypnotize a mental facility's staff and patients using a strobe-light disco flashlight.
A mix of traditional point-and-click puzzles and strategic arcade mini-games where you battle physical representations of inner "phobias" to fix patients' lives.
A massive update (v1.2) expanded the game's universe significantly, yielding entirely complete branching paths like the infamous "Broken Watch Branch".
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