I Was A Teenage Exocolonist [0100808018268800][... -
You can focus on Mental (Biology, Engineering), Social (Empathy, Persuasion), or Physical (Toughness, Bravery) traits.
I Was a Teenage Exocolonist is a narrative-driven RPG that blends life simulation, card-based battling, and a high-stakes time-loop mechanic. Developed by Northway Games and published by Finji, the game tasks you with surviving ten pivotal years—ages 10 to 20—on the alien planet Vertumna. 🚀 Life on Vertumna I Was a Teenage Exocolonist [0100808018268800][...
Your daily activities, from working in the supply depot to surveying dangerous valleys, determine your career path. Memories as Mechanics You can focus on Mental (Biology, Engineering), Social
Despite its vibrant art style, the game tackles heavy themes including colonialism, famine, and political extremism. Review — I was a Teenage Exocolonist - Geeks Under Grace You can focus on Mental (Biology
The narrative shifts based on your skills and past decisions.