Starting biomes are now chosen randomly by default, increasing replayability. Challenge & Difficulty
Animal pens can now be built outside, allowing for more flexible dungeon layouts. keeperrl-alpha-36-rar
The difficulty curve was rebalanced to keep late-game exploration engaging. Starting biomes are now chosen randomly by default,
Allies no longer mistakenly throw healing or beneficial potions at enemies, a critical fix for tactical longevity. a critical fix for tactical longevity.