: The setting incorporates elements from the Bronze Age, Iron Age, and hunter-gatherer societies, specifically avoiding advanced technology which is supposedly stunted by the presence of sorcery. Gameplay Mechanics
MYFAROG uses a modular rule system, allowing a "Myth Master" (the game's term for a Game Master) to choose between "rules-light" or "rules-heavy" playstyles. MYFAROG (Mythic Fantasy Role-playing Game) - Burzum
The game is set in the land of Thulê, which is geographically based on real-world locations such as Lofoten and Vesterålen in Northern Norway.
: The world is populated by humans, elves, nymphs, dwarves, orcs, gnomes, halflings, ettins, and trolls.
: The setting incorporates elements from the Bronze Age, Iron Age, and hunter-gatherer societies, specifically avoiding advanced technology which is supposedly stunted by the presence of sorcery. Gameplay Mechanics
MYFAROG uses a modular rule system, allowing a "Myth Master" (the game's term for a Game Master) to choose between "rules-light" or "rules-heavy" playstyles. MYFAROG (Mythic Fantasy Role-playing Game) - Burzum Myfarog - Mythic Fantasy Role-Playing Game (RPG...
The game is set in the land of Thulê, which is geographically based on real-world locations such as Lofoten and Vesterålen in Northern Norway. : The setting incorporates elements from the Bronze
: The world is populated by humans, elves, nymphs, dwarves, orcs, gnomes, halflings, ettins, and trolls. and hunter-gatherer societies