: Players are equipped with a shock system specifically designed to handle the "Burnt" animatronics if they appear in the office doorways.
: Replacing traditional doors, players must manage a steam system to ward off the "Rocktime" animatronics. Excessive use can lead to the danger of suffocation. Nightmare at Charles 2
: Unlike the first game, the office lacks doors, forcing players to rely entirely on environmental cues and reactive mechanics like lights and steam. : Players are equipped with a shock system
: A high-difficulty mode where all major animatronics are set to their maximum AI level. : Unlike the first game, the office lacks
is a Five Nights at Freddy's fan-game developed by AndrewJohn100 that features a revamped defensive system and two distinct sets of animatronic threats. Key Gameplay Features
: Certain characters, such as Billy, will attempt to enter through the right vent, requiring players to track their movement via the camera system.