Pinstripe V2.1.0 [ESSENTIAL ◎]

There are 5 tapes hidden throughout the game. Finding them all unlocks Vintage Mode . One is in the starting lamp after the epilogue. One is above George where he is trapped (climb high). One is found by jumping on the bed for an extended period.

You must find three notes. Two are in safes (breakable with the slingshot) and one is obtained from Happy in the cave after agreeing to his deal.

George is essential for sniffing out clues and finding buried items. Use him whenever you see a "question mark" icon above his head. Pinstripe v2.1.0

Collected by breaking crates and defeating enemies. These are used to buy items like Frozen Oil at the Balloon Factory to progress. Main Walkthrough Highlights

Talk to Felix, jump on branches to make him fall, and grab the drop. Go to Mr. Dicky’s house , retrieve the slingshot from the tree, and break the hanging crate. There are 5 tapes hidden throughout the game

Combine the notes to find the time 2:30 . Set the clockmaker’s clock to this time to trigger the next phase.

Your primary tool for combat and puzzles. You obtain it early from the Tree in the backyard after feeding it a sack found in the far right screen. One is above George where he is trapped (climb high)

This guide covers the 2.1.0 version of , an atmospheric platformer. The game is relatively short, typically taking 1 to 2 hours to complete if you focus on the main path. Core Gameplay Mechanics