" Trouble Brewing " is most prominently known as the premier starter script for the social deduction game . If you are looking to create a helpful post for players or Storytellers about this specific "episode" or edition of the game, For the Storyteller (The "Game Master")
This script is designed to be fast-paced. Don't linger too long on night actions; keep the momentum going during the day to prevent the town from overthinking. [S9E6] Trouble Brewing
While "Trouble Brewing" rewards sharing, telling the whole town you are the Fortune Teller on Day 1 is a death sentence. Find one or two people you trust and whisper your findings first. " Trouble Brewing " is most prominently known
Use the Spy to feed the Demon information about who the most dangerous Good players are (like the Fortune Teller or Empath ) early on. For the Good Team (Townsfolk & Outsiders) While "Trouble Brewing" rewards sharing, telling the whole
The Scarlet Woman allows the Demon to take bigger risks. If the Demon is executed, the Scarlet Woman can take over, often catching the Good team completely off guard. Provide the platform, and I can refine the tone!
Knowing how many Outsiders (like the Saint or Butler ) should be in play helps you determine if a Baron is in the game, which significantly changes the math of the "Evil" team.