This feature uses a scoreboard timer to trigger a "Blood Moon" every few nights, changing the sky color (via biomes or particles) and buffing local monsters.
: Zombies and Skeletons spawn with Strength II and Speed I .
: Use the Datapack Wiki to find command syntax for complex entity behavior.
: Always use /reload in-game after saving your files to apply changes immediately.
Should the apocalypse over time (day 1 vs day 100)?
To see how to structure these functions and set up your development environment, check out this guide: A Beginner's Guide to Datapacks - Minecraft 1.21 tutorial 100percentme YouTube• Sep 17, 2024 If you'd like to refine this, let me know: