-- Server Script Example (Simplified) local ReplicatedStorage = game:GetService("ReplicatedStorage") local bringLadderEvent = ReplicatedStorage:WaitForChild("bringLadder") -- Assumes a ladder model/system exists bringLadderEvent.OnServerEvent:Connect(function(player) local character = player.Character if not character or not character:FindFirstChild("HumanoidRootPart") then return end -- Logic to find/move the player's ladder to: -- character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5) end) Use code with caution. Copied to clipboard 2. "Spawn Platform" Logic
In the official game, players must maneuver a single 11-stud-tall ladder to climb mountains. STEEP STEPS Script – Bring Ladder | Spawn Platf...
: This is an official in-game feature. If you drop your ladder or it falls into the void, you can use the Get your ladder back! developer product to instantly restore it to your inventory. : This is an official in-game feature
: You can explore Steep Steps Ladder Templates on the Roblox Developer Forum for examples of collision and placement mechanics. : You can explore Steep Steps Ladder Templates
Help with ladder placement system? - Developer Forum | Roblox
If you are developing a game inspired by Steep Steps and need to script these features in Roblox Studio, you can use the following logic: 1. "Bring Ladder" Script Logic
To bring a ladder to the player's current position (or spawn a new one if it’s missing), you can use a RemoteEvent named bringLadder in ReplicatedStorage .
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