The most reliable way to gain points is through gameplay actions or by implementing your own logic if you are developing a similar game in . How to Earn Points (Legitimate Methods)
: Suriving this higher-intensity event awards double points .
: Dealing damage and being present for the killing blow can award up to the usual points . THE RAKE: KILL EDITION POINTS GIVER SCRIPT
: Most official versions of The Rake have active anti-cheat measures. Using external exploit scripts (like those found on Pastebin) can result in a permanent ban from the game.
-- Server Script inside a Weapon or NPC humanoid.Died:Connect(function() local tag = humanoid:FindFirstChild("creator") if tag and tag.Value then local player = tag.Value player.leaderstats.Points.Value += 50 -- Amount to give end end) Use code with caution. Copied to clipboard Safety and Risks The most reliable way to gain points is
: Successfully surviving a full night awards 100 points .
: Use the .Died event on the Humanoid to check for the CreatorTag and update the corresponding player's points. Basic Logic Example: : Most official versions of The Rake have
: Repairing the Power Station or healing other players provides extra points at the end of the night. Implementing a Points System (for Developers)