: Players battle across 31 territories spread over four planets and three moons within the Kaurava System.
: To win, a player must conquer all eight enemy strongholds. Controlling specific provinces provides unique racial powers and planetary requisition for reinforcing territories. Warhammer 40,000: Dawn of War: Soulstorm
Soulstorm introduced two new playable factions, bringing the total roster to nine: : Players battle across 31 territories spread over
The single-player campaign expanded the "Risk-style" meta-map from its predecessor, Dark Crusade , to an interplanetary scale. Warhammer 40,000: Dawn of War: Soulstorm
: Unlike Dark Crusade , buildings constructed during a battle do not remain for future defensive missions in that territory, forcing a more defensive or reinforcement-heavy playstyle. Critical Reception and Legacy