is a tactical, hex-based deck-building roguelike developed by Righteous Hammer Games , the creators of Solitairica . Released into Steam Early Access in August 2022, the game blends resource management, strategic combat, and a whimsical "prehistoric alien" aesthetic described as "The Dark Crystal meets Gloomhaven". Core Gameplay & Mechanics
: Every action has a cost. Slorfs must maintain their hunger and thirst levels, making efficient movement and resource gathering critical to survival. ZOR: Pilgrimage of the Slorfs
: As a roguelike, failure is permanent, forcing players to adapt their strategy with each new procedural pilgrimage. Key Features Slorfs must maintain their hunger and thirst levels,
: Slorfs explore hex-grids, gather water and food, and engage in turn-based combat against hostile creatures. : Players can craft or upgrade over 100
: Players can craft or upgrade over 100 different cards to specialize their playstyle.
: Unlike many tactical games where each unit has its own skills, your entire team shares a single deck of cards. Cards are used for movement, harvesting resources, and attacking enemies. Dual Phases :
: The game features a distinct, eye-catching color palette and whimsical art style that contrasts its deadly, unforgiving difficulty.