Sid Meierвђ™s Civilization Vi: Gathering Storm Info
Leaders meet periodically to vote on global resolutions that can buff or nerf specific activities, such as banning certain luxury resources or increasing production for specific districts.
Volcanoes, river floods, droughts, and various storms (hurricanes, blizzards, sandstorms, and tornadoes) can pillage or destroy infrastructure.
The expansion introduces a "living world" where geology and climatology present constant challenges. Sid Meier’s Civilization VI: Gathering Storm
Starts the game in the ocean and focuses on conservation and seafaring.
Focuses on Great People and the Cultural/Diplomatic victory paths. Leaders meet periodically to vote on global resolutions
As civilizations consume fossil fuels (coal and oil), global temperatures rise, causing polar ice caps to melt and sea levels to rise. This can lead to the permanent loss of coastal tiles unless mitigated by flood barriers. Power & Strategic Resources
The expansion adds and 8 new civilizations , each with unique gameplay styles: Starts the game in the ocean and focuses
Naval trade experts with the ability to move their capital city.

